mdl::alg::materials::designer::blinn

Definitions:

[1/1] ‘mdl::alg::materials::designer::blinn::blinn’

  • Label: ‘Blinn’

  • Description: ‘A material with a blinn shading’

  • SDPropertyCategory = ‘Input’
    • ‘baseColor’ = SDValueColorRGB(ColorRGB(0.214040995,0.214040995,0.214040995)) [CONNECTABLE]
      • Label: ‘Diffuse’

      • Description: ‘Diffuse channel’

      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB) [Varying]

    • ‘normal’ = SDMDLValueCall(mdl::state::normal()__default_call___183) [CONNECTABLE]
      • Label: ‘Normal’

      • Description: ‘Normal channel’

      • Types:
        • ‘float3’ (SDTypeFloat3) [Varying]

    • ‘height’ = SDValueFloat(float(0.5)) [CONNECTABLE]
      • Label: ‘Height’

      • Description: ‘Height channel’

      • Types:
        • ‘float’ (SDTypeFloat) [Varying]

    • ‘heightScale’ = SDValueFloat(float(0)) [CONNECTABLE]
      • Label: ‘Scale’

      • Description: ‘provides significant physical detail to the surface by manipulating the vertices of the mesh’

      • Types:
        • ‘float’ (SDTypeFloat) [Uniform]

    • ‘emissiveColor’ = SDValueColorRGB(ColorRGB(0,0,0)) [CONNECTABLE]
      • Label: ‘Emissive’

      • Description: ‘Emissive channel’

      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB) [Varying]

    • ‘emissiveIntensity’ = SDValueFloat(float(1)) [CONNECTABLE]
      • Label: ‘Emissive Intensity’

      • Description: ‘Controls how much light is emitted from the surface’

      • Types:
        • ‘float’ (SDTypeFloat) [Uniform]

    • ‘specular’ = SDValueColorRGB(ColorRGB(0.214040995,0.214040995,0.214040995)) [CONNECTABLE]
      • Label: ‘Specular’

      • Description: ‘Specular channel’

      • Types:
        • ‘ColorRGB’ (SDTypeColorRGB) [Varying]

    • ‘opacity’ = SDValueFloat(float(1)) [CONNECTABLE]
      • Label: ‘Opacity’

      • Description: ‘Opacity channel’

      • Types:
        • ‘float’ (SDTypeFloat) [Varying]

    • ‘glossiness’ = SDValueFloat(float(0.5)) [CONNECTABLE]
      • Label: ‘Glossiness’

      • Description: ‘Glossiness channel’

      • Types:
        • ‘float’ (SDTypeFloat) [Varying]

    • ‘glossiness_scale’ = SDValueFloat(float(1)) [CONNECTABLE]
      • Label: ‘Scale’

      • Description: ‘Glossiness adjustments’

      • Types:
        • ‘float’ (SDTypeFloat) [Uniform]

  • SDPropertyCategory = ‘Output’
    • ‘output’ [CONNECTABLE, READ_ONLY]
      • Types:
        • ‘mdl::material’ (SDTypeStruct)